Ultimately, this all leads to a more immersive and expansive experience, which is all players want from a life sim. If you want Nancy Landgraab to consider leaving Geoffrey but don't want their son Malcom to adopt a puppy (you cruel bastard), you can customize which components of Neighborhood Stories are available to your NPC Sims. If you want your neighbors to stay frozen in a perpetual state of sameness, you can turn all the features off. New gameplay controls let players opt in and out of aspects of the Neighborhood Stories systems. Komorebi is that you have the ability to turn all of these things on and off. And what's even better than the idea of Agnes Crumplebottom freezing to death on the slopes of Mt. Now the Sims in your surrounding households can adopt pets, retire, move in and out of lots, and, of course, die in a variety of macabre accidents. A recent Neighborhood Stories update adds even more depth to the featureset, giving your neighbors even more agency that helps the game world feel much more lived-in and dynamic.
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